Yolanda Cruz
Yolanda Cruz
Environment/Level Artist at INGAME STUDIOS
Madrid, Spain

About

I'm a 3D Artist specialized in asset and environment creation for games. Born and raised in Spain and currently based in Madrid.
My main modeling softwares are Blender and Maya as well as Substance Painter for texturing hero assets and Designer for procedural metarials, ZBrush for sculpting and Unreal Engine as my main game engine.

Resume PDF

View

Skills

3D ModelingPropsEnvironment ModelingProgrammingLightingPBR TexturingDigital SculptingSet dressing

Software proficiency

Unreal Engine
Unreal Engine
Maya
Maya
3ds Max
3ds Max
Blender
Blender
ZBrush
ZBrush
Substance 3D Designer
Substance 3D Designer
Substance 3D Painter
Substance 3D Painter
Photoshop
Photoshop
C++
C++
Marmoset Toolbag
Marmoset Toolbag

Experience

  • Level Artist / Environment Artist at INGAME STUDIOS
    Madrid, Spain
    April 2021 - Present

  • 3D Prop/Environment Artist at Cinder Interactive
    January 2020 - January 2021