Yolanda Cruz
Yolanda Cruz
3D Prop / Environment Artist
Valencia, Spain

About

I'm a self-taught 3D Artist specialized in asset and environment creation for games. Born and raised in Spain and currently based in London.
My main modeling softwares are Maya, 3DsMax and Blender as well as Substance Painter for texturing and ZBrush for high-rez detailing.
Due to the nature of my college degree I also have some programming skills.

Strongly interested in the artistic side of game development and have a huge hunger of professional knowledge and experience within the game industry.

Resume PDF

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Skills

3D ModelingPropsAssetsEnvironment ModelingProgramming

Software proficiency

Unreal Engine
Unreal Engine
Maya
Maya
3ds Max
3ds Max
Blender
Blender
ZBrush
ZBrush
Substance Designer
Substance Designer
Substance Painter
Substance Painter
Photoshop
Photoshop
C++
C++

Experience

  • QA Tester at GameHouse
    Alicante, Spain
    March 2019 - September 2019